APB: All Points Bulletin List of commercial failures in video gaming
apb: points bulletin multiplayer online game developed realtime worlds in 2010. game, incorporating concepts previous title crackdown , past work lead developer david jones, had helped create grand theft auto series, set around idea of large-scale urban battle between enforcers , criminals; players able partake in large-scale on-going missions between 2 sides. game set both microsoft windows , xbox 360 title , realtime worlds flagship title release in 2008, instead company set developing crackdown first, , later focused apb windows-only title, potentially porting game xbox 360 later. upon launch in june 2010, game received lukewarm reviews, hampered existence of week-long review embargo, , did not attract expected number of subscribers maintain business model. realtime worlds, suffering commercial failure of game, sold off second project, project myworld, , subsequently reduced operations administration , skeleton crew manage apb servers while attempted find buyer, including possibly epic games had expressed interest in title. however, without acceptable offers, company forced shut down apb in september 2010. eventually, game sold k2 network, company has brought other asian massive-multiplayer online games western markets free-to-play titles, , similar changes occurred apb when relaunched k2.
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