Development Dark Lands (video game)
dark lands third game mingle games. preceded save birds , dwarven hammer. former success while latter failure.
after dwarven hammer, developers decided stop making video games believed popular , instead focus on games play. members of team fans of fantasy , horror themes. influenced works of frank miller (sin city , 300). inspiration limbo black-silhouette graphics. make more animations lower memory requirements, used skeletal animations instead of sprites.
at point, problem budget. mingle games decided participate in appcampus , applied funding appcampus program, , in end selected. required game released exclusively windows phone period of 3 months.
the game developed core gameplay , limited amount of bosses , enemies, , 2 game worlds. development took 6 months. game released in december 2013. gained promotional nokia , microsoft , press. game reached 1,600,000 downloads on windows phone (as of april 2014) , became successful project of appcampus. developers decided port game other platforms such ios , android. these versions published bulkypix. game released ios , android on may 8, 2014
the ios, android , windows versions funded through kickstarter campaign. cancelled us$4,081 raised of $10,000 goal.
Comments
Post a Comment