Sundance List of commercial failures in video gaming



sundance arcade vector game, released in 1979. producer cinematronics planned manufacture 1000 sundance units, sales suffered combination of poor gameplay , abnormally high rate of manufacturing defects. fallout rate in production 50%, vector monitor (made outside vendor) had defective picture tube arc , burn out if game left in positions during shipping, , according programmer tim skelly, circuit boards required lot of cut-and-jumpering between mother , daughter boards made fragile setup. units survived reach arcade floors not hit gamers—skelly himself reportedly felt gameplay lacked anxiety element necessary in game , asked cinematronics not release it, , in april 1983 interview video games magazine referred sundance total dog .








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