Dominion: Storm Over Gift 3 List of commercial failures in video gaming
the first title released ion storm, dominion real time strategy title similar command & conquer , warcraft, based spin-off g-nome canon. game developed 7th level, purchased ion storm us$1.8 million. project had budget of us$50,000 , scheduled finished in 3 months 2 staff members. due mismanagement , ion storm s inexperience, project took on year, costing hundreds of thousands of dollars. dominion released in july 1998. received bad reviews , sold poorly, falling far short of recouping purchase price, let alone cost of finishing it. game divided employees working on ion s marquee title, daikatana, arguably leading walkout of several key development team members. put strain on ion storm s finances, leading once well-funded startup scramble cash daikatana s development extended on several years.
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